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<div class="textblock">这里列出了所有类成员，并附带类的详细说明:</div>

<h3><a class="anchor" id="index_i"></a>- i -</h3><ul>
<li>iAttributeSW
: <a class="el" href="struct_d3_d_x_m_e_s_h_c_o_n_t_a_i_n_e_r___d_e_r_i_v_e_d.html#a48c97eedb628959a0a1bdbbc26749f6c">D3DXMESHCONTAINER_DERIVED</a>
</li>
<li>Identify()
: <a class="el" href="class_ti_xml_node.html#ac1e3a8e7578be463b04617786120c2bb">TiXmlNode</a>
</li>
<li>indent
: <a class="el" href="class_ti_xml_printer.html#a672fda389bb3f5a2ae8ead867f9a2536">TiXmlPrinter</a>
</li>
<li>Indent()
: <a class="el" href="class_ti_xml_printer.html#abb33ec7d4bad6aaeb57f4304394b133d">TiXmlPrinter</a>
</li>
<li>IndexNum
: <a class="el" href="class_c_c_map.html#a5e9acb43a589e7cc0667676e696d35ac">CCMap</a>
</li>
<li>Init()
: <a class="el" href="class_c_bridge.html#a33ba191161865a2da68677fd4c456c5c">CBridge</a>
, <a class="el" href="class_c_button.html#a98387b50d7e6ef196d0342856fede3f2">CButton</a>
, <a class="el" href="class_c_camera.html#a46ee1b2e8fb8a5877e6988faececb02f">CCamera</a>
, <a class="el" href="class_c_character.html#a32af6c37d2fcdbd693e262f5a6725ba9">CCharacter</a>
, <a class="el" href="class_c_c_map.html#a6da6b7dc293043289ba1d57f408dfadc">CCMap</a>
, <a class="el" href="class_c_component.html#a83eb10b76fe00a8482d71b96cbb2f295">CComponent</a>
, <a class="el" href="class_c_frame.html#a7db73e122c69956450510a13974a04c1">CFrame</a>
, <a class="el" href="class_c_graph_system.html#a56a2ffaeb727ba13dd0f1e7c6f574775">CGraphSystem</a>
, <a class="el" href="class_c_g_u_i_manager.html#aadade850b5f30745a4ad510983ccc2b6">CGUIManager</a>
, <a class="el" href="class_c_hourse.html#a3f9ff7bdf4d569eae4493e336e956aba">CHourse</a>
, <a class="el" href="class_c_input_system.html#af14908aacbeb3047261592dd0bffdcfb">CInputSystem</a>
, <a class="el" href="class_c_model.html#a6667469716bd1a0e75fb27797604dea7">CModel</a>
, <a class="el" href="class_c_model_copy.html#afce560224b5a7780535087ca87ea2699">CModelCopy</a>
, <a class="el" href="class_c_multi_anim.html#aed758430fddb10a92a2f8924935a43c6">CMultiAnim</a>
, <a class="el" href="class_c_object.html#afe203e2f62197728f3c56ac9723b2638">CObject</a>
, <a class="el" href="class_c_picture.html#a3c64e51038bec1814cef5d60c31ca70e">CPicture</a>
, <a class="el" href="class_c_player.html#a24680f82f67fd2ab827dda23c635c5a9">CPlayer</a>
, <a class="el" href="class_c_scene_manager.html#a8396cfa11621690cb0fed5f78a630c78">CSceneManager</a>
, <a class="el" href="class_c_sky.html#a83cab20073b871a0340fed34dc3bb29d">CSky</a>
, <a class="el" href="class_c_u_i_picture.html#a55f740830ba70f743e47b1091efed1ed">CUIPicture</a>
, <a class="el" href="class_c_water.html#a381791f09658ed01a58870a87d95c48c">CWater</a>
, <a class="el" href="class_particle_group.html#aaa8afa79329cf4fa96732a1814624d4d">ParticleGroup</a>
</li>
<li>init()
: <a class="el" href="class_ti_xml_string.html#a694eacb51c43d8eba8aa7d4552b598ff">TiXmlString</a>
</li>
<li>InitCamera()
: <a class="el" href="class_c_camera.html#ae4780a81c49d8e3a3a3c8b8cc8eca90d">CCamera</a>
</li>
<li>InitD3D()
: <a class="el" href="class_c_game_app.html#ac1715f5501aea75712051a122fc51035">CGameApp</a>
</li>
<li>InitManager()
: <a class="el" href="class_c_game_app.html#a1e6d403a963a2d1985962891b06d0d5d">CGameApp</a>
</li>
<li>InitParticle()
: <a class="el" href="class_color_image_affector.html#a87da133d507241921c0f2c85983769cf">ColorImageAffector</a>
, <a class="el" href="class_hollow_ellipsoid_emitter.html#a290db4d7ebda6f733378588116e160d2">HollowEllipsoidEmitter</a>
, <a class="el" href="class_particle_affector.html#a18e4e1f1750749ed413d578f8388e2a4">ParticleAffector</a>
, <a class="el" href="class_particle_emitter.html#afa810b7f0033db4986c549ea3d7c8161">ParticleEmitter</a>
, <a class="el" href="class_rotation_affector.html#a821fca206c9afa7f8e298d8b1a9b2289">RotationAffector</a>
, <a class="el" href="class_scale_affector.html#a6e491b0c91c1284720c9aecc30b77120">ScaleAffector</a>
</li>
<li>InitPlatform()
: <a class="el" href="class_c_game_app.html#a148c6a9a1da401a5f16e1529a15d70d1">CGameApp</a>
</li>
<li>InitSystem()
: <a class="el" href="class_c_game_app.html#a0385f67e2b6e7e08d195d779359214dc">CGameApp</a>
</li>
<li>InputProc()
: <a class="el" href="class_c_input_system.html#afc2f3be58f63de6bd6523947fed7d71b">CInputSystem</a>
</li>
<li>InsertAfterChild()
: <a class="el" href="class_ti_xml_node.html#a274db3292218202805c093f66a964cb5">TiXmlNode</a>
</li>
<li>InsertBeforeChild()
: <a class="el" href="class_ti_xml_node.html#a71e54e393336382bc9875f64aab5cb15">TiXmlNode</a>
</li>
<li>InsertEndChild()
: <a class="el" href="class_ti_xml_node.html#af287a913ce46d8dbf7ef24fec69bbaf0">TiXmlNode</a>
</li>
<li>IntValue()
: <a class="el" href="class_ti_xml_attribute.html#aa1a20ad59dc7e89a0ab265396360d50f">TiXmlAttribute</a>
</li>
<li>InvalidateDeviceObjects()
: <a class="el" href="class_particle_affector.html#af34603ad36872d2b29ed320a61ae462c">ParticleAffector</a>
, <a class="el" href="class_particle_group.html#a3ed480162cd8c35be80ab4441b845d2e">ParticleGroup</a>
</li>
<li>IsAlpha()
: <a class="el" href="class_ti_xml_base.html#ae22522b2e8e1ac43102d16394f639fc8">TiXmlBase</a>
</li>
<li>IsAlphaNum()
: <a class="el" href="class_ti_xml_base.html#a321919055c115c78ded17f85a793f368">TiXmlBase</a>
</li>
<li>IsCanMove()
: <a class="el" href="class_c_input_system.html#a411f663ea4e185f18db8e0d4657b11b1">CInputSystem</a>
</li>
<li>isDown
: <a class="el" href="class_c_input_system.html#aa7dc68632cf3a7a7285fb0793b094313">CInputSystem</a>
</li>
<li>IsDrawAll
: <a class="el" href="class_c_g_u_i_manager.html#a9632d6b7e9c680ad70cbb3b01609ce11">CGUIManager</a>
</li>
<li>IsDrop()
: <a class="el" href="class_c_input_system.html#aace6e5d865fa592457bbb754af16a2d5">CInputSystem</a>
</li>
<li>IsKeyPressed()
: <a class="el" href="class_c_input_system.html#aae1aebf4cebdca5b66c61b2842e0085d">CInputSystem</a>
</li>
<li>IsLeftButtonDown()
: <a class="el" href="class_c_input_system.html#a56cac23f65688dc780b465565fc03bb2">CInputSystem</a>
</li>
<li>IsMiddleButtonDown()
: <a class="el" href="class_c_input_system.html#ac4994d7b80830f1f60c34fbce2418b53">CInputSystem</a>
</li>
<li>IsRightButtonDown()
: <a class="el" href="class_c_input_system.html#a2f3cfc7d91593f794239173b75655e0f">CInputSystem</a>
</li>
<li>IsVisible()
: <a class="el" href="class_c_component.html#aa29a6172bc55b9206fbc5cc46515a36f">CComponent</a>
</li>
<li>IsWhiteSpace()
: <a class="el" href="class_ti_xml_base.html#af56296d561c0bab4bc8e198cdcf5c48e">TiXmlBase</a>
</li>
<li>IsWhiteSpaceCondensed()
: <a class="el" href="class_ti_xml_base.html#ad4b1472531c647a25b1840a87ae42438">TiXmlBase</a>
</li>
<li>IterateChildren()
: <a class="el" href="class_ti_xml_node.html#a2358e747118fdbf0e467b1e4f7d03de1">TiXmlNode</a>
</li>
</ul>
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